Profile
I'm a Cinematic Lighting Artist from Montpellier, France.
I'm a 32 years old 3d graphist. After several years of studying graphism, I start my career at Ubisoft Montpellier as Cinematic Lighter. Five years later I've still enjoyed this fantastic job with a tremendous team.I love to merge Technical and Artistic knowledge to create impressive cinematics.
Skills
Human Skills
Experience
Lead Cinematic Lighting Artist @ Ubisoft Montpellier
Apr 2020 - Present
Game Participation : Assassin's Creed Valhalla / Far Cry 6 / Immortals Fenyx Rising / Riders Republic / Assassin's Creed Valhalla : Dawn of Ragnarok
Cinematic Lighting Artist @ Ubisoft Montpellier
Jul 2017 - Mar - 2020
Game Participation : Assassin's Creed Odyssey / Ghost Recon Breakpoint
Cinematic Lighting Artist Junior @ Ubisoft Montpellier
Mar 2016 - Jan 2017
Game participation : GhostRecon Wildlands / For Honor
Freelance Pipeline Artist @ 3D From Mars
Oct 2015 - Mars 2016
I participate to the documentary called "Lost Worlds" as Pipeline artist. I create several script in Python for automatize some process like Fur cache generation. I also install some hardware renderfarm via Afanasy and do some FX for the movie.
Cinematic Lighting Artist Intern @ Ubisoft Montpellier
Jun 2015 - Oct 2015
During this internship i was in charge of lighting several cinematic for "Assassin's Creed Syndicate - Jack the Ripper"
Education
Bachelor 3D Conception | Aries Aix-en-Provence
Sept 2012 - Jun 2015
BTS Visual Communication | ESDAC
Sept 2009 - Jun 2012
Internship as Graphist Print in BMC Communication (Eguilles, France)